TORNADO WAR
Truces
How to Play
š New Game
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Roster
š Story Events
Select Scene:
Choose a scene...
Trigger Event
Sort roster
First Name
Last Name
Shuffle
Students
Quick awards
+1 All
+10 All
+20 All
-1 All
-10 All
Roster Tools
Manage Rosters
Save Roster
Quick Roster
Create Teams
Reset Earned (Game)
Reset Earned (Roster)
AI Simulation
Simulate All AI
š¤ All AI Turn
Individual AI
Individual AI Characters
Educational Content
Random Fact
Help
Map
š® New Game
Tip: click a roster name, then click a tile.
š¢ Business Tools
š TEAM METRICS DASHBOARD
Q4 Sales Goal
$847,500
84.8%
Target: $1,000,000
Remaining: $152,500
2,847
Products Sold
Target: 3,000
4.7/5
Customer Satisfaction
Target: 4.5/5
47
Features Shipped
Target: 50
156
Bugs Resolved
Target: 200
+$1K Sales
+10 Products
+1 Feature
āļø Edit Metrics
š Import CSV Data
š® Game Settings
š„ Team Names
š¢ Announcements & Recognition
All Teams
Alpha Division
Beta Division
Gamma Division
Delta Division
Post
š Rewards & Incentives
Update Rewards
š¤ AI Turn Sequence
ā Close
Next AI Action
Close Modal
Press ESC to close ⢠Click outside modal to close
Actions & Game Info
Select a student, then click a tile.
Truces
Recent activity
Close
How to Play ā Tornado War
šÆ Getting Started
Create or select a roster:
Use the "Manage Roster" button to create participant lists
Set victory percentage:
Choose what % of territories needed to win
Click "Create Game":
Participants start with 10 points each
š® Basic Gameplay
Select a participant:
Click their name in the roster to highlight their territories
Buy territories:
Click empty tiles to purchase them
Upgrade castles/factories:
Click your territories to build defenses (Level 1-3)
Attack enemies:
Select attacker ā click enemy tile ā choose weapons ā resolve battle
āļø Combat System
Weapons cost points:
Higher levels = better attack power
Castles/factories provide defense:
Higher levels = harder to capture
Successful attacks:
Destroy enemy castle/factory and capture territory
Failed attacks:
Lose weapons and points
š¤ Alliances & Strategy
Form truces:
Students can have up to 2 alliances
Allied players:
Cannot attack each other
Coalition victory:
Teams need more territories to win together
šŖļø Special Actions
Award points:
Give participants extra points for good answers
Buy tornado:
Spend 50 points to randomly affect territories
Batch actions:
Award points to multiple participants at once
š Winning
Individual victory:
Control the target % of territories
Team victory:
Allied players need proportionally more territories
š” Pro Tip:
Everything saves automatically. Check the Activity panel to see recent moves!
Close
Select Roster
Create New Roster
Manage Rosters
Close
āļø Battle Preparation
Attacker
Resources
š° Balance:
0
Mercenaries
-
0
+
(15 points each)
Weapons
Spear
Crossbow
Catapult
Selected:
None
Magical Allies
Phoenix (150 pts)
Hungarian Horntail (200 pts)
Basilisk (250 pts)
Selected:
None
Special Spells
Expelliarmus (80 pts)
Protego (120 pts)
Expecto Patronum (200 pts)
Selected:
None
Defender
Resources
š° Balance:
0
Mercenaries
-
0
+
(15 points each, +10 power)
Weapons
Spear
Crossbow
Catapult
Selected:
None
Magical Allies
Phoenix (150 pts)
Hungarian Horntail (200 pts)
Basilisk (250 pts)
Selected:
None
Special Spells
Expelliarmus (80 pts)
Protego (120 pts)
Expecto Patronum (200 pts)
Selected:
None
Castle Defense
Factory
Headquarters
Corporate Empire
Selected:
None
Remove
Battle Summary
Attacker Power:
0
Attacker Cost:
0
points
Defender Power:
0
Defender Cost:
0
points
Victory Odds: 50%
āļø SIMULATE WAR